"Slashdot has always been full of shit, getting older just means you can recognise it a lot faster."
Not quite, I can look at trends in the younger generation that worship Steam and DRM where-as most of the olderschool PC gamers during the 90's detest DRM. Earlier this decade if you made pro-steam worshiping DRM statements you'd be downvoted to oblivion. Now with younger mods/steam fans you see many mods give +5 insightful to more and more glowing comments on Steam DRM. This is a generational transformation and you see it in the modding trends of what gets modded up/down or just left alone/ignored.
Now this doesn't mean all young adults/teens/kids like DRM it just means kids tend to accept what they grow up with and don't question what has always been there. Think about the differences of growing up on command line operating systems like DOS vs say windows xp or windows 7 with fully functional web browsers plus easy-mode steamstore. Huge difference. Night and day kind of difference.
Kids/teens don't know what has been lost/don't care. People who grew up during the earlier gaming (pre online only games) era are hugely disappointed by the downright criminal changes in the industry because they WATCHED the industry grow from when it was tiny so they have superior understanding and perspective. They were there during game-modding golden years of Quake/duke/doom/etc that has been smothered (Supcom 2 was locked down and made difficult to mod at publisher request). Games like diablo 3 and Starcraft 2 have been increasingly fucked with because of publishers greed.
Not only that, kids are ripe for corporate PR manipulation. Just see this article here where the talk about 'engineering' psychological changes via PR campaigns for the acceptance of F2P / online DRM.
Quote:"But the most important aspect is there is a psychological transformation of the customers and the publishers that has to happen before everything is F2P on every platform. We are promoting these steps with other titles we're doing right now in our company."
http://www.eurogamer.net/articles/2012-11-12-ditching-far-cry-piracy-gameplay-and-just-about-breaking-even-crytek-on-the-ups-and-downs-of-the-crysis-series [eurogamer.net]
Source: http://rss.slashdot.org/~r/Slashdot/slashdotScience/~3/bg45qXl6UUs/story01.htm
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